Handango Inc.

Microsoft Funds Research on What Makes Gamers Tick

by Dave Kolpack on Friday 20 February 2009


Devin Krauter sits on the end of his bed, tapping buttons on his video game controller to shoot down alien beasts while chatting with other players through a headset, texting on his cell phone and talking to a visitor. The 17-year-old high school junior is ranked by a video game Web site among the best players at “Gears of War 2,” in which soldiers attack the enemy with an assault rifle that has a mounted chain saw bayonet. He says the game teaches him to think on his feet — and that he thinks about succeeding, not slaying.

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